This program emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format, as well as the older .GBR format), a subset of plain Gameboy rom dumps (.GB format; button input and graphics are not supported) and Gameboy Video Game Music dumps (.VGM/.VGZ format).
gbsplay is compatible to GBSv1. It uses a backwards compatible extension to store additional information in the file. The gbsplay package contains the following parts:
Releases and tarballs/zip archives can be found at https://github.com/mmitch/gbsplay/releases
Releases are few and far between, so better have a look at the development branch below.
The code repository is at https://github.com/mmitch/gbsplay/
Details about the build status can be found at https://github.com/mmitch/gbsplay/actions
Code coverage can be found at https://codecov.io/gh/mmitch/gbsplay
gbsplay is licensed under GNU GPL v1 or, at your option, any later version. It was mostly written by by Tobias Diedrich, Christian Garbs, Maximilian Rehkopf and Vegard Nossum. See README/COPYRIGHT for details.